SEARCH KEYWORD -- Architecture design
The 15 Golden Rules of UI design and flow.
Last night a good friend of mine showed me the latest Need for Speed game on the iphone / ipad. Quite an impressive feat of rendering and a relatively good game to boot. However, the front end, wow, a classic case in UI mis-engineering. Loads of stats, pages and pages of bits and pieces to wade through – a classic case of over stimulating the player with lots of decisions they have no business making – stuff that will significantly change their game play experience but being...
UI design,Game design,Feature 2012-04-05 12:20:18
Best Rich Text Editors ready to use in web projects
This post illustrates five interesting rich text editors ready to use in your web projects. I also provided some guidelines regarding how to implement them on your pages using a few lines of HTML code. Try them!1. Yahoo! UI Library: Rich Text EditorThe Yahoo! Rich Text Editor is a UI control that replaces a standard HTML textarea and is based on Yahoo! UI Library; it allows for the rich formatting of text content, including common structural treatments like lists, formatting treatments like...
RTE,Example,Project,Open Source,Best,Sim 2011-07-27 10:57:33
"Programmer" is an Overgeneralization
"Beware of bugs in the above code; I have only proved it correct, not tried it." - Donald Knuth Earlier today, I came across a post during a google-fu session that claimed that no one should use the C++ standard library function make_heap, because almost nobody uses it correctly. I immediately started mentally ranting about how utterly ridiculous this claim is, because anyone whose gone to a basic algorithm class would know how to properly use make_heap. Then I started thinking about all the ...
Programmer,Overgeneration,Overload 2012-03-13 08:13:16
How do Silicon Valley companies recruit
There are a lot of friends asking me about the basic flow of how Silicon Valley companies recruit engineers. As a candidate, I tried Facebook, Google, Yahoo, Oracle, and I received offer from all these companies. As an interviewer, I have interviewed no less than 300 people and I know about the process of recruitment. I write this article with the hope of inspiring people who want to go to Silicon Valley or who are preparing for interviews or who are in the design of the recruiting process...
Facebook,Interview,Experience,Silicon Valley 2012-05-15 06:36:52
Android Tutorial: Creating and Using an SD Card in the Emulator
In a previous post, I mentioned how user-friendly Android is for developers. There’s extensive documentation and information on the architecture, the different components and best practices. However, the documentation has a few blind spots. Many of the tools have little documentation and no usage examples. The information is there, it’s just hidden behind a few layers of Android theory.So I’m going to try and document a few of the basic things that you’ll probabl...
All Programmers Are Self-Taught
When I was a teenager I played high caliber baseball. I’m competitive to a fault and when I decide I want to be good at something, results usually follow. Now I’m a third year undergrad studying computer science. There’s something critically different between programming and sports though: A pitching coach teaches you how to pitch, but a CS professor doesn’t teach you how to code. I was surprised that neither my TAs nor professors critiqued my code during my firs...
Programming,Style,Habit,Self learning 2011-12-21 10:25:50
Text editor vs IDE
A meaningless editor war Many people like to debate which editor is the best. The biggest controversy is between Emacs and vi. vi supporters like to say: "Look it's very fast to type in vi, our fingers no need to leave the keyboard, we even no need to use the up,down,left and right keys" Emacs supporters often downplayed this and said: "What's the use of typing fast if I just need to press one key and it equals to dozens keys you type in vi?"In fact, there is another group of people who like to ...
Editor,IDE,Structured editor,vi 2013-05-20 12:03:39
The Five Stages of Hosting
As a proud VPS survivor, I thought it might be fun to write up five common options for hosting a web business, ranked in decreasing order of 'cloudiness'. People who aren't interested in this kind of minutia would be wise to pull the rip cord right here. 1. The Monastery You run your site on an 'application platform' like Heroku, Azure, or Google App Engine. You design your application around whatever metaphors and APIs the service lays out, and in return you are veiled from all t...
Website hosting,Recommendations,Stages,Advantages 2012-01-30 05:43:42
The Obvious, the Easy, and the Possible
Much of the tension in product development and interface design comes from trying to balance the obvious, the easy, and the possible. Figuring out which things go in which bucket is critical to fully understanding how to make something useful. Shouldn’t everything be obvious? Unless you’re making a product that just does one thing – like a paperclip, for example – everything won’t be obvious. You have to make tough calls about what needs to be obvious, ...
Software,Obvious,Easy,Possible,Requirements 2011-11-30 11:48:12
Computer skills one can learn within one day
Computer related technical skills are usually thought as complicated and difficult to understand. It's very difficult for one to get hands on one skill or master one skill. But if you really do want to learn something useful within one day, there are some good choices which will not take too long to get to know and use.. Version control:- Git, GitHub and SVN Regular expressions AWK sed Grep Learn how to do things with Vim that you never knew could be done. Set up a crawler that can scrape some ...
Computer skills,Learn 2013-09-16 08:51:35
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